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=== Culture ===
=== Culture ===
To combat boredom in the vast emptiness of space, [[Mubs]] began developing and frequently playing virtual reality [[:Category:Minigames|minigames]]. As time passed, these [[:Category:Minigames|minigames]] turned into both a symbolic and literal centerpiece of the [[Hub|space station]], fostering a culture of playful competition and even establishing a [[Cases|reward system]].
To combat boredom in the vast emptiness of space, [[Mubs]] began developing and frequently playing virtual-reality [[:Category:Minigames|minigames]]. As time passed, these [[:Category:Minigames|minigames]] turned into both a symbolic and literal centerpiece of the [[Hub|space station]], fostering a culture of playful competition and even establishing a [[Cases|reward system]].

== Space Station ==
=== The Elevator ===
Although it looks like and is called an elevator, it serves a more intricate role. After entering 'the Elevator', drone-powered VR-headsets lower down on all who've entered. What follows resembles more of an elaborate storage system, where the motionless, VR-connected [[Mubs]] are carefully stored in a vast storage facility located beneath the [[hub]], keeping the station tidy.

Revision as of 22:38, 24 June 2024

For being a party game, Minigame Madness has a big focus on immersion and lore, primarily focused around the player's species, the Mubs.

Mubs

Biology

Mubs are a unique, color-shifting species. They cannot die or reproduce, so their population remains constant. While they do not feel pain, they can be temporarily knocked out.

Origin

Their home planet was ravaged by a mysterious illness, which caused the afflicted Mubs to turn gray and exhibit cult-like behavior. To escape this plague, the surviving healthy Mubs boarded a space station, and have been traversing the cosmos in search of a new home planet ever since, while residing in their individual condos. The quest for a new home planet has already spanned hundreds of years and is expected to continue for many more.

Culture

To combat boredom in the vast emptiness of space, Mubs began developing and frequently playing virtual-reality minigames. As time passed, these minigames turned into both a symbolic and literal centerpiece of the space station, fostering a culture of playful competition and even establishing a reward system.

Space Station

The Elevator

Although it looks like and is called an elevator, it serves a more intricate role. After entering 'the Elevator', drone-powered VR-headsets lower down on all who've entered. What follows resembles more of an elaborate storage system, where the motionless, VR-connected Mubs are carefully stored in a vast storage facility located beneath the hub, keeping the station tidy.

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