For being a party game, Minigame Madness has a big focus on immersion and lore, primarily focused around the player's species, the Mubs.
Mubs
Biology
Mubs are a unique, color-shifting species. They cannot die or reproduce, so their population remains constant. While they do not feel pain, they can be temporarily knocked out.
Origin
Their home planet was ravaged by a mysterious illness, which caused the afflicted Mubs to turn gray and exhibit cult-like behavior. To escape this plague, the surviving healthy Mubs boarded a space station, and have been traversing the cosmos in search of a new home planet ever since. The quest for a new home planet has already spanned hundreds of years and is expected to continue for many more.
Culture
To combat boredom in the vast emptiness of space, Mubs began developing and frequently playing virtual-reality minigames. As time passed, these minigames turned into both a symbolic and literal centerpiece of the space station, fostering a culture of playful competition and even establishing a reward system.
Space Station
The Elevator
Although it looks like and is called an elevator, it serves a more intricate role. Upon entry, 'the Elevator' deploys drone-powered VR-headsets onto all who've entered for gaming purposes. What follows resembles more of an elaborate storage system, where the motionless, VR-connected Mubs are carefully stored in a vast storage facility located beneath the hub, keeping the station tidy until they're ready to return.
Mub Housing
Housing for the Mubs is located in the external ring of the space station. Condos are located in the thicker part of the external ring, which are meant for the rich upper-class, while lower-class Mubs, the vast majority, reside in the thin rotating rings inside hypersleep pods.