For being a party game, Minigame Madness has a big focus on immersion and lore, primarily focused around the player's species, the Mubs.
Mubs[edit]
Biology[edit]
Mubs are a unique, color-shifting species. They cannot die or reproduce, so their population remains constant. While they do not feel pain, they can be temporarily knocked out.
Origin[edit]
The home planet of the Mubs was ravaged by a mysterious plague, which caused the afflicted to turn gray, grow an antenna and exhibit robotic hive-mind behavior. To escape this incurable virus, the surviving healthy Mubs boarded a space station, and have been traversing the cosmos in search of a new home planet ever since. The quest for a new home planet has already spanned hundreds of years and is expected to continue for many more.
Culture[edit]
To combat boredom and offer escapism in the vast emptiness of space, Mubs began developing and frequently playing virtual-reality minigames. As time passed, these minigames turned into both a symbolic and literal centerpiece of the space station, fostering a culture of playful competition and even establishing a reward system.
Space station[edit]
Mub housing[edit]
Housing for all Mubs is located in the external ring of the space station. Condos are located in the thick external ring, which are meant for the wealthy upper-class, while lower-class Mubs, the vast majority, reside in small sleeping pods inside the thinner rotating rings.
The elevator[edit]
Although it looks like and is called an elevator, it serves a more intricate role. Upon entry, the 'elevator' lowers VR-headsets onto all who've entered for gaming purposes. What follows resembles more of an elaborate storage system, where the motionless, VR-connected Mubs are carefully stored in a vast storage facility located underneath the hub, keeping the station tidy until they're ready to return.