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Sumo Shamble: Difference between revisions

A last-man-standing sumo minigame.
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'''{{PAGENAME}}''' is a last-man-standing sumo in[[minigames|minigame]] whichwhere you knock others into the ocean while the water rises.
{{Short description|PushA otherslast-man-standing intosumo the water, but do not fall in yourself!minigame.}}
[[Category:Minigames]] [[Category:Released_minigames]]
 
{{Minigame Infobox
| descriptiontitle = {{GETSHORTDESC:PAGENAME}} (#0)
| image = {{PAGENAME}} Thumbnail.png
| description = Push others into the water, but do not fall in yourself!
| genre = Sumo
| type = Last-man-standing
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== Description ==
== Strategies ==
===Jump Bugsbefore collision===
By jumping right before colliding with another player, you can knock them further back. This requires some skill.
 
===Hide behind the crates===
You can hide behind the crates to avoid being noticed for a while. This strategy works as long as the water hasn't risen much and the crates haven't been destroyed.
 
== Trivia ==
* The outro forcefield that protects winner(s) from death is uniquely procedurally-generated based on where water touches the land, which varies by ending time.
 
== History ==
===[[Versions#V0.3|V0.3]]===
* Added.
 
== Gallery ==
<div><ul>
<li style="display: inline-block;"> [[File:{{PAGENAME}} Thumbnail.png|thumb|none|220px|{{PAGENAME}}'s official thumbnail.]]</li>
<li style="display: inline-block;"> [[File:{{PAGENAME}} Development_2.png|thumb|none|220px|{{PAGENAME}} in development.]]</li>
<li style="display: inline-block;"> [[File:{{PAGENAME}} Development_1.png|thumb|none|220px|{{PAGENAME}} in development.]]</li>
</ul></div>
== Related ==
<comments />

Latest revision as of 13:24, 18 July 2024

Sumo Shamble is a last-man-standing sumo minigame where you knock others into the ocean while the water rises.

Description[edit]

Strategies[edit]

Jump before collision[edit]

By jumping right before colliding with another player, you can knock them further back. This requires some skill.

Hide behind the crates[edit]

You can hide behind the crates to avoid being noticed for a while. This strategy works as long as the water hasn't risen much and the crates haven't been destroyed.

Trivia[edit]

  • The outro forcefield that protects winner(s) from death is uniquely procedurally-generated based on where water touches the land, which varies by ending time.

History[edit]

V0.3[edit]

  • Added.

Gallery[edit]

  • Sumo Shamble official thumbnail.
  • Sumo Shamble in development.
  • Sumo Shamble in development.
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