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Minigames: Difference between revisions

The core gameplay of Minigame Madness.
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'''Minigames''' form the core gameplay in [[Minigame Madness]], come in all [[#Types|types]] & genres, can be experienced through various [[gamemodes]], and offer [[rewards]] & [[statistics]]. Roughly half of minigames allow for [[Solo Play|solo play]].
'''Minigames''' form the core gameplay in [[Minigame Madness]], come in all [[#Types|types]] & genres, can be experienced through various [[gamemodes]], accumulate [[statistics]], and offer [[rewards]], [[ranks]] & [[badges]]. A [[Voting|vote]] before each round decides which minigame gets played next. Roughly half of all minigames allow for [[solo play]].
{{Short description|The core gameplay of Minigame Madness.}}

New minigames are added during [[Versions#Version_numbering|major updates]], often after being chosen by the community during [[official minigame votes]].
New minigames are added during [[Versions#Version_numbering|major updates]], often after being chosen by the community during [[official minigame votes]].

== Rewards ==
In most [[gamemodes]], players get [[coins]] & [[experience]] when they die or the minigame ends, and the winner gets [[gems]] in addition. In [[Gamemodes#Royale|Royale]] however, combined rewards are received after getting booted off or winning the entire batch.

== Statistics ==
Each minigame features its own set of [[statistics]] displayed on the player's in-game [[profiles|profile]], including [[ranks]]. Achieving a [[ranks|rank]] of five stars unlocks a unique [[badges|badge]] & [https://steamcommunity.com/stats/1408080/achievements/ Steam achievement] for that minigame.

== Solo play ==
Roughly half of the minigames allow for solo play. Solo play turns the game into a "how long can you last" type of game, including a solo high-score system. When playing solo, winning, for the sake of [[statistics]] & [[gems]], means lasting at least 90 seconds.


== Types ==
== Types ==
All minigames can be categorized into two overarching types:
All minigames can be categorized into two overarching types:

===Last-man-standing minigames===
'''Last-man-standing minigames'''<br>
Last-man-standing minigames end when only one player remains alive, whose crowned the winner.
Last-man-standing minigames end when only one player remains alive, whose crowned the winner.

===Score-based minigames===
'''Score-based minigames'''<br>
Score-based minigames always last the full length, and are won by obtaining the highest score of all players.
Score-based minigames always last the full length, and are won by obtaining the highest score of all players.


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=== Released minigames ===
=== Released minigames ===
These are the minigames that are fully released, unlikely to receive major updates.
These are the minigames that are fully released, unlikely to receive major updates.
{| class="wikitable"
{| class="wikitable sortable"
! Name !! Thumbnail !! Description !! Type !! Genre
! ID !! Name !! Thumbnail !! Description !! Type !! Genre
|-
|-
|[[Sumo Shamble]]||[[File:Sumo_Shamble_Thumbnail.png|125px|thumb]]||Push others into the water, but do not fall in yourself!||Last-man-standing||Sumo
|0||[[Sumo Shamble]]||[[File:Sumo_Shamble_Thumbnail.png|125px|thumb|class=notpageimage]]||Push others into the water, but do not fall in yourself!||Last-man-standing||Sumo
|-
|-
|[[Disco Disorder]]||[[File:Disco_Disorder_Thumbnail.png|125px|thumb]]||Do not stand on the lit tiles!||Last-man-standing||Wave-based parkour
|4||[[Explosive Exchange]]||[[File:Explosive_Exchange_Thumbnail.png|125px|thumb|class=notpageimage]]||Pass the bomb to others before it explodes!||Last-man-standing||Hot potato
|-
|-
|[[Explosive Exchange]]||[[File:Explosive_Exchange_Thumbnail.png|125px|thumb]]||Pass the bomb to others before it explodes!||Last-man-standing||Hot potato
|5||[[Disco Disorder]]||[[File:Disco_Disorder_Thumbnail.png|125px|thumb|class=notpageimage]]||Do not stand on the lit tiles!||Last-man-standing||Wave-based parkour
|-
|-
|[[Blazing Bullets]]||[[File:Blazing_Bullets_Thumbnail.png|125px|thumb]]||Do not get hit by the bullets!||Last-man-standing||Bullet-hell
|6||[[Frantic Forces]]||[[File:Frantic_Forces_Thumbnail.png|125px|thumb|class=notpageimage]]||Do not get crushed by the loose crates!||Last-man-standing||Wave-based three-dimensional bullet-hell
|-
|-
|[[Robot Ruckus]]||[[File:Robot Ruckus_Thumbnail.png|125px|thumb]]||Shoot the robots and do not let them get you!||Last-man-standing||Wave-based shooter
|7||[[Chaotic Chambers]]||[[File:Chaotic_Chambers_Thumbnail.png|125px|thumb|class=notpageimage]]||Get inside a cage before the lava rises!||Last-man-standing||Musical chairs
|-
|-
|[[Bounty Battle]]||[[File:Bounty_Battle_Thumbnail.png|125px|thumb]]||Eliminate the wanted criminal shown on the billboards!||Score-based||Hidden object
|11||[[Blazing Bullets]]||[[File:Blazing_Bullets_Thumbnail.png|125px|thumb|class=notpageimage]]||Do not get hit by the bullets!||Last-man-standing||Bullet-hell
|-
|-
|[[Frantic Forces]]||[[File:Frantic_Forces_Thumbnail.png|125px|thumb]]||Do not get crushed by the loose crates!||Last-man-standing||Wave-based three-dimensional bullet-hell
|13||[[Bounty Battle]]||[[File:Bounty_Battle_Thumbnail.png|125px|thumb|class=notpageimage]]||Eliminate the wanted criminal shown on the billboards!||Score-based||Hidden object
|-
|-
|[[Summit Scramble]]||[[File:Summit_Scramble_Thumbnail.png|125px|thumb]]||Stay on top of the pyramid and push others off!||Score-based||King of the hill
|15||[[Robot Ruckus]]||[[File:Robot Ruckus_Thumbnail.png|125px|thumb|class=notpageimage]]||Shoot the robots and do not let them get you!||Last-man-standing||Wave-based shooter
|-
|-
|[[Chaotic Chambers]]||[[File:Chaotic_Chambers_Thumbnail.png|125px|thumb]]||Get inside a cage before the lava rises!||Last-man-standing||Musical chairs
|16||[[Summit Scramble]]||[[File:Summit_Scramble_Thumbnail.png|125px|thumb|class=notpageimage]]||Stay on top of the pyramid and push others off!||Score-based||King of the hill
|}
|}


=== Work-in-progress minigames ===
=== Work-in-progress minigames ===
These minigames are unfinished, but playable.
These minigames are unfinished, but playable.
{| class="wikitable"
{| class="wikitable sortable"
! Name !! Description !! Type !! Genre
! ID !! Name !! Thumbnail !! Description !! Type !! Genre
|-
|-
|[[Twisted Trivia]]||Stand on the correct platform!||Last-man-standing||Trivia
|1||[[Twisted Trivia]]||[[File:Twisted_Trivia_Development_2.png|125px|thumb|class=notpageimage]]||Stand on the correct platform!||Last-man-standing||Trivia
|-
|-
|[[Parkour Panic]]||Climb to avoid the rising acid!||Last-man-standing||Time-based parkour
|12||[[Parkour Panic]]||[[File:Parkour_Panic_Development.png|125px|thumb|class=notpageimage]]||Climb to avoid the rising acid!||Last-man-standing||Time-based parkour
|}
|}


=== Unreleased minigames ===
=== Unreleased minigames ===
These minigames have been teased in PR material, developer comments or have lost during [[#Official_minigame_votes|official minigame votes]].
These minigames have been teased in PR material, developer comments or have lost during [[official minigame votes]].
{| class="wikitable"
{| class="wikitable"
! Name !! Description !! Type !! Genre
! Name !! Description !! Type !! Genre

Latest revision as of 21:09, 2 July 2024

Minigames form the core gameplay in Minigame Madness, come in all types & genres, can be experienced through various gamemodes, accumulate statistics, and offer rewards, ranks & badges. A vote before each round decides which minigame gets played next. Roughly half of all minigames allow for solo play.

New minigames are added during major updates, often after being chosen by the community during official minigame votes.

Types[edit]

All minigames can be categorized into two overarching types:

Last-man-standing minigames
Last-man-standing minigames end when only one player remains alive, whose crowned the winner.

Score-based minigames
Score-based minigames always last the full length, and are won by obtaining the highest score of all players.

Minigame list[edit]

Released minigames[edit]

These are the minigames that are fully released, unlikely to receive major updates.

ID Name Thumbnail Description Type Genre
0 Sumo Shamble
Push others into the water, but do not fall in yourself! Last-man-standing Sumo
4 Explosive Exchange
Pass the bomb to others before it explodes! Last-man-standing Hot potato
5 Disco Disorder
Do not stand on the lit tiles! Last-man-standing Wave-based parkour
6 Frantic Forces
Do not get crushed by the loose crates! Last-man-standing Wave-based three-dimensional bullet-hell
7 Chaotic Chambers
Get inside a cage before the lava rises! Last-man-standing Musical chairs
11 Blazing Bullets
Do not get hit by the bullets! Last-man-standing Bullet-hell
13 Bounty Battle
Eliminate the wanted criminal shown on the billboards! Score-based Hidden object
15 Robot Ruckus
Shoot the robots and do not let them get you! Last-man-standing Wave-based shooter
16 Summit Scramble
Stay on top of the pyramid and push others off! Score-based King of the hill

Work-in-progress minigames[edit]

These minigames are unfinished, but playable.

ID Name Thumbnail Description Type Genre
1 Twisted Trivia
Stand on the correct platform! Last-man-standing Trivia
12 Parkour Panic
Climb to avoid the rising acid! Last-man-standing Time-based parkour

Unreleased minigames[edit]

These minigames have been teased in PR material, developer comments or have lost during official minigame votes.

Name Description Type Genre
Crumble Crisis
Rotten Rampage
Manic Murderer
Royal Rumble
Color Calamity
Trafficlight Trouble
Bomb Barrage
Football Fever
Wreckage Wrangle
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